Dr Carolina Cruz-Neira discusses how she defines virtual reality and it will enable in the future.
What’s the worst accident your laptop has survived? A drop? A spilled cup of coffee? Mike Libecki, National Geographic Explorer, is a little harder on his tech. His laptop has survived -67 degree temperatures and curious polar bears because his job is to travel to the world’s most remote and extreme environments. His passion is to make the world a better place. On this episode, learn how Mike’s non-profit organization is using technology to transform lives around the world.
The world of virtual reality (VR) is taking hold across major music labels — such as Universal Music Group, Warner Music Group, Sony Music Entertainment Inc., and Roc Nation — that are licensing VR-film projects, and selling virtual tickets to shows in the U.S. and UK.
While improving the customer shopping experience is key, retailers are also discovering another benefit of embracing immersive environments. The “try before you buy” experience that VR and AR technologies enable helps curtail returned merchandise.
Virtual Reality has become almost too real. But from early steps forward in video gaming technology to educational, healthcare and …
Like with AR, virtual reality (VR) has been popping up everywhere in education, particularly in medical and manufacturing arenas, but it is only beginning to enter the world of adult-language learners.