With volumetric video and customizable set scanning, filmmakers can shoot in three-dimensional, 30k-resolution virtual environments. And they can do it just as easily and naturally as filming on a physical set. The technology has massive implications for not only the film industry, but also for medicine, education, and even retail applications. On this episode, Glenn Gainor, Head of Physical Production, Screen Gems, Sony Pictures Motion Picture Group and President of Sony Innovation Studios, explores the amazing possibilities.
The aviation industry is facing an existential crisis. Pilots are aging out of the profession far faster than replacements can be recruited and trained. Left unchecked, this could lead to fewer flights, grounded planes, and disappointed travelers. On this episode, Ed Bagden, Associate Director, Flight Operations and Safety, Leadership in Flight Training (LIFT) Academy, explains how virtual reality, data mining, and machine learning can all be put into play to solve the pilot shortage.
Danny Cobb, Corporate Fellow and Vice President of Global Technology Strategy at Dell Technologies, explains the three shifts that will shape the economy of 2030.
Virtual reality is creating access to educational experiences. Learn about the overwhelming winner in a business pitch competition at the recent SXSW Festival and why Curated x Kai is gaining interest and funding from many.
Digital transformation has received so much attention over the last few years. There has been an abundance of dialog on digital transformation, but it appears that despite that interest, concerns remain. Eric Vanderburg, Vice President at Technology Concepts & Design, discusses the three main challenges that most companies are facing.
Real-time data insight isn’t just fueling race car performance—it’s pushing the boundaries of modern medicine.