New research reveals that human-machine partnerships and emerging technologies will usher in a more inclusive and rewarding work experience over the next decade. Explore the findings.
At the heart of it, blockchain is about trust, transparency, and security. Right now, companies spend endless time and money establishing and maintaining trusted, secure relationships and transactions. Blockchain has the potential to streamline these processes, eliminate redundancy, and enhance security. On this episode, Australian Securities and Exchange CIO Dan Chesterman offers a rare down-to-earth, practical look at what blockchain is, what it does, and how to implement it.
Can a fake mustache fool facial recognition technology? How is computer vision being used? Can we really be tracked everywhere we go? Jessica Chobot dissects the hype in the season finale.
Putting the first man on the moon in 1969 cemented America’s dominance in the space race. And as we have continued exploration into the vast unknown, the purpose of each mission is about collecting data, terabytes of priceless and irreplaceable data. How does our body react to weightlessness? Can plants grow in space? Was there ever life on Mars? On this episode, NASA’s Tom Stein explains how and why he and his team collect, preserve, and distribute terabytes of irreplaceable data generated by the space program.
Walter Isaacson tells a story about technology that literally jumps off the page.
oday, businesses are turning to digital forensics experts for scenarios that require tech-savvy sleuthing: employee mishandling of sensitive information, data recovery, and the aftermath of cyberattacks, for instance.
By John Roese, President and CTO, Dell EMC, and Glen Robson, Senior Vice President of Client Innovation, Dell Chief Technology …
In this interview, DellEMC’s President & CTO, John Roese, talks about AI’s role in innovation and the technologies that are receiving the most attention in DellEMC’s R&D efforts.
The world of virtual reality (VR) is taking hold across major music labels — such as Universal Music Group, Warner Music Group, Sony Music Entertainment Inc., and Roc Nation — that are licensing VR-film projects, and selling virtual tickets to shows in the U.S. and UK.